Posted by Dillan | Posted in Craps | Posted on 24-01-2026
Craps is the quickest – and certainly the loudest – game in the casino. With the gigantic, colorful table, chips flying just about everywhere and competitors shouting, it’s captivating to observe and enjoyable to compete in.
Craps also has one of the least house edges against you than any other casino game, but only if you perform the appropriate odds. In fact, with one variation of bet (which you will soon learn) you bet even with the house, indicating that the house has a "0" edge. This is the only casino game where this is true.
THE TABLE FORMATION
The craps table is not by much greater than a common pool table, with a wood railing that goes around the external edge. This railing behaves as a backboard for the dice to be tossed against and is sponge lined on the inner portion with random patterns so that the dice bounce irregularly. Many table rails added to that have grooves on top where you usually place your chips.
The table surface is a compact fitting green felt with images to declare all the assorted wagers that are likely to be carried out in craps. It is considerably bewildering for a newcomer, even so, all you truly have to consume yourself with right now is the "Pass Line" space and the "Don’t Pass" location. These are the only bets you will place in our fundamental technique (and usually the only gambles worth gambling, stage).
STANDARD GAME PLAY
Make sure not to let the bewildering composition of the craps table discourage you. The main game itself is pretty easy. A fresh game with a brand-new player (the person shooting the dice) will start when the present contender "7s out", which therefore means he tosses a 7. That ceases his turn and a brand-new player is given the dice.
The new contender makes either a pass line gamble or a don’t pass challenge (clarified below) and then thrusts the dice, which is describe as the "comeout roll".
If that 1st toss is a seven or eleven, this is called "making a pass" as well as the "pass line" wagerers win and "don’t pass" gamblers lose. If a 2, three or 12 are rolled, this is describe as "craps" and pass line players lose, whereas don’t pass line candidates win. However, don’t pass line wagerers don’t win if the "craps" no. is a 12 in Las Vegas or a 2 in Reno and also Tahoe. In this case, the gamble is push – neither the contender nor the house wins. All pass line and don’t pass line gambles are rendered even money.
Disallowing 1 of the three "craps" numbers from acquiring a win for don’t pass line plays is what provides the house it’s very low edge of 1.4 percent on any of the line stakes. The don’t pass competitor has a stand-off with the house when one of these blocked numbers is rolled. Apart from that, the don’t pass wagerer would have a lesser opportunity over the house – something that no casino accepts!
If a # aside from seven, eleven, two, three, or 12 is rolled on the comeout (in other words, a four,five,6,8,nine,ten), that no. is known as a "place" number, or merely a no. or a "point". In this case, the shooter perseveres to roll until that place # is rolled once again, which is named "making the point", at which time pass line contenders win and don’t pass bettors lose, or a seven is rolled, which is described as "sevening out". In this case, pass line gamblers lose and don’t pass wagerers win. When a gambler sevens out, his period is over and the whole technique comes about once more with a new competitor.
Once a shooter rolls a place no. (a 4.five.six.eight.nine.10), a lot of varied categories of bets can be placed on every single coming roll of the dice, until he sevens out and his turn is over. However, they all have odds in favor of the house, quite a few on line odds, and "come" wagers. Of these two, we will just be mindful of the odds on a line gamble, as the "come" stake is a little more baffling.
You should decline all other stakes, as they carry odds that are too high against you. Yes, this means that all those other contenders that are tossing chips all over the table with each roll of the dice and casting "field gambles" and "hard way" stakes are in fact making sucker gambles. They might just be aware of all the ample plays and exclusive lingo, hence you will be the more able gamer by merely performing line gambles and taking the odds.
Now let us talk about line bets, taking the odds, and how to do it.
LINE BETS
To perform a line wager, simply affix your $$$$$ on the vicinity of the table that says "Pass Line", or where it says "Don’t Pass". These wagers give even cash when they win, even though it is not true even odds due to the 1.4 per cent house edge talked about previously.
When you wager the pass line, it means you are wagering that the shooter either cook up a seven or 11 on the comeout roll, or that he will roll 1 of the place numbers and then roll that # once more ("make the point") before sevening out (rolling a seven).
When you wager on the don’t pass line, you are wagering that the shooter will roll either a snake-eyes or a three on the comeout roll (or a 3 or 12 if in Reno and Tahoe), or will roll 1 of the place numbers and then seven out in advance of rolling the place # yet again.
Odds on a Line Bet (or, "odds gambles")
When a point has been acknowledged (a place number is rolled) on the comeout, you are justified to take true odds against a seven appearing in advance of the point number is rolled once more. This means you can gamble an accompanying amount up to the amount of your line play. This is referred to as an "odds" play.
Your odds gamble can be any amount up to the amount of your line bet, though plenty of casinos will now accept you to make odds plays of 2, three or even more times the amount of your line bet. This odds gamble is rendered at a rate in accordance to the odds of that point no. being made near to when a seven is rolled.
You make an odds wager by placing your stake directly behind your pass line play. You acknowledge that there is nothing on the table to show that you can place an odds wager, while there are indications loudly printed all over that table for the other "sucker" plays. This is because the casino doesn’t desire to confirm odds bets. You are required to know that you can make 1.
Here’s how these odds are checked up. Since there are six ways to how a number7 can be tossed and 5 ways that a six or 8 can be rolled, the odds of a 6 or eight being rolled before a 7 is rolled again are 6 to 5 against you. This means that if the point number is a 6 or eight, your odds gamble will be paid off at the rate of six to 5. For every ten dollars you play, you will win twelve dollars (stakes lower or greater than $10 are apparently paid at the same six to 5 ratio). The odds of a 5 or nine being rolled ahead of a seven is rolled are three to two, therefore you get paid fifteen dollars for each and every 10 dollars play. The odds of 4 or ten being rolled to start off are 2 to one, hence you get paid $20 for any 10 dollars you play.
Note that these are true odds – you are paid accurately proportional to your odds of winning. This is the only true odds play you will find in a casino, so take care to make it every-time you play craps.
AN EASY TO LEARN STANDARD CRAPS STRATEGY
Here’s an e.g. of the three types of developments that come forth when a new shooter plays and how you should buck the odds.
Lets say a fresh shooter is getting ready to make the comeout roll and you make a 10 dollars stake (or whatever amount you want) on the pass line. The shooter rolls a 7 or 11 on the comeout. You win 10 dollars, the amount of your gamble.
You bet $10 once more on the pass line and the shooter makes a comeout roll one more time. This time a three is rolled (the gambler "craps out"). You lose your 10 dollars pass line stake.
You gamble another ten dollars and the shooter makes his 3rd comeout roll (remember, every shooter continues to roll until he sevens out after making a point). This time a 4 is rolled – one of the place numbers or "points". You now want to take an odds gamble, so you place 10 dollars literally behind your pass line gamble to denote you are taking the odds. The shooter advances to roll the dice until a four is rolled (the point is made), at which time you win $10 on your pass line gamble, and twenty in cash on your odds play (remember, a four is paid at 2-1 odds), for a collective win of 30 dollars. Take your chips off the table and set to bet one more time.
Even so, if a seven is rolled before the point no. (in this case, in advance of the 4), you lose both your $10 pass line gamble and your $10 odds stake.
And that is all there is to it! You merely make you pass line bet, take odds if a point is rolled on the comeout, and then wait for either the point or a seven to be rolled. Ignore all the other confusion and sucker bets. Your have the best odds in the casino and are playing intelligently.
VITAL NOTES ABOUT ODDS STAKES
Odds stakes can be made any time after a comeout point is rolled. You won’t have to make them right away . Still, you’d be insane not to make an odds bet as soon as possible keeping in mind that it’s the best bet on the table. Even so, you are given permissionto make, abstain, or reinstate an odds gamble anytime after the comeout and before a seven is rolled.
When you win an odds play, take care to take your chips off the table. Under other conditions, they are judged to be unquestionably "off" on the next comeout and will not count as another odds gamble unless you specifically tell the dealer that you want them to be "working". Regardless, in a fast paced and loud game, your bidding might not be heard, this means that it is wiser to just take your earnings off the table and bet once more with the next comeout.
BEST AREAS TO PLAY CRAPS IN LAS VEGAS
Just about any of the downtown casinos. Minimum wagers will be very low (you can usually find 3 dollars) and, more characteristically, they consistently enable up to 10 times odds wagers.
All the Best!

